Tuesday, November 13, 2018

Abigail George - Leonardo Wash

Concept
After seeing the 50th anniversary logo for Leonardo was a brain I knew I wanted to play off of its form in my design. My aim was to create an environment with an organic feel that resembled neuron pathways. After Melanie and Pablo created the 3D model of the brain logo, I knew it would be an interesting platform to place the reactive focal point.

Technique
I searched for materials that resembled organic cell movement, and I found a bubble like pattern. It had a rainbow spectrum of color. I started to section out the areas of the room that I wanted to be coated in that texture. It became the base for the walls. For the columns and cabinets, I used a tilted moving relay of the Leonardo covers; the pace matched the movement of the bubble texture. There was a door stationed on the right side of the room, so I found a swirling rainbow texture and overlaid it on there to create a bit of a portal vibe. The main piece was the brain. There was an animated line mask paired to the edges of the sculpture that reacted to sound. Underneath that I used a zoomed in animated GIF of a neuron firing as the main skin for it. I had to experiment with different audio reactions in order to make it fire in reaction to the sound in the room. In the end I had the position of the layer move according the amplitude feed and changed the threshold so that it wouldn't look choppy. Also, I duplicated the skin and decreased the opacity so that the brain would still have light when things were stagnant in the room. I felt that making this portion of the composition was the most fun, because I was chasing a visual flow and had the tools to make it happen and truly customize it to my liking.


Interpretation
The best take away for me was hearing about the reactions of the Leonardo staff that came into the room and enjoyed my room wash. It was my first time putting out my work for all sorts of people to see, as opposed to just my family or friends. Some of my close friends and my little brother showed up as well, which meant a lot to me. In the video I took, you can kind of see the way the light shown on people in the room. That to me, added an aesthetic and vibe to the entire room, past just the pretty visuals. Adding reactive components made it fun to turn up the music and enjoy company in the light towards the end of the night. It was truly a night I will remember.



Wednesday, October 31, 2018

Isamary Luna - Leonardo Wallwash

Leonardo Wallwash

Concept/Technique
For this project I decided to use the 3D medallion as the background. I used one of the video provided to us on box. I added a material on top of the video so it wouldn’t look too flat. I then added a radial circle to match up with the medallions center. The circle is also sound reactive. I decided to keep it simple with this one and just make something that would be pleasing to look at.


Interpretation
I think the theme got across as it was a simple idea. What made it fun was seeing the sound reactive layers move as someone talked or someone played music.

Monday, October 29, 2018

Leonardo Wallwash - Joseph Wintermote


Concept:
For the Leonardo Wallwash, I wanted to animate a recreation of a Leonardo Journal cover. I looked through the Leonardo History folder on Box.com for one that pulled my interest and found the one below. I really liked how it used saturation of one specific hue of green across the whole of the cover, as well as the distinct wear you can see on the paper. I decided to focus on the line-and-dot pattern that dominates the top-right of the cover. I wanted to place the dots on the background and make the lines come in from off-screen and flow into the dots. I planned to project this solely on the East wall to be used as a background animation for other's content.

Technique:
I started off making guiding circles, then added the lines, using the Sine Fill animation to get the effect I was looking for. Due to the inability for you to make branching chained lines in MadMapper, I would make a line all the way to the end of it's trail, then duplicate it and edit the line from the last circle it went through, repeating the process until I filled the screen. I did this with three independent branching areas, making them intermingle similar to how they do on the inspiration cover. I also made the separate branching areas fill at different times. I then published a recording of it to Siphon, and brought it back into MadMapper. I did this so that the animation could be more easily scaled and moved around the scene. I projected the .mov onto the East wall, added a transparent worn-paper texture over the video, blended the projectors together, and I was done!

Interpretation:
I am very happy with how this turned out! It was a very simple idea, and I feel I executed it effectively. I'm especially happy that I did well getting the correct color saturation effect. The only thing that bugs me is that I had an idea to make the circles expand as the lines passed through them, but I lacked the coding knowledge to make that happen.

Melanie Estes: Week 10 Leonardo Wall Wash

I wanted to use the skills I have learned in digital fabrication to make a physical object that could be projected on. Because the event was going to be a celebration of Leonardo's 50th Anniversary, I used their logo as the basis for my design. The logo is a 2D image, so I needed to re imagine it to become a 3D object.

I took the image of the logo into Rhino with a Picture Frame and traced curves along the triangular shapes to where they met in the center of the dots. I then turned on points for these curves and, grabbing all of the end points that converged in one place, moved them up along the Z axis. Each convergence of points was moved to a unique height. I also moved some of the points along the outer edges of the total shape. After turning the points off, I used the curves and the planar curves tool to create surfaces. I then used a tapered extrusion along the outside edge of the model to give it some more height. Because not all of the outlying edges ended at the same height, I trimmed the bottom edge off straight with a curve an the trim tool from the front view port. I used extrude straight to make another set of surfaces around the outer edge. Using curves of a 10 sided circle, I trimmed out the holes corresponding to the logo. The entire model was finally scaled so that the holes had a diameter of 8 inches. I then exported the model into Pepakura and cut it along the most of the triangular surfaces. I also edited the flaps with assembly in mind. I exported the cutting blueprints and took them to Adobe Illustrator to save as PNGs.


To make the actual sculpture, Pablo and I set up sheets of cardboard against the wall and projected the blueprints onto them. We traced and marked the edges, then laid the cardboard down and cut out all of the pieces and their flaps. We used Loctite super glue and hot glue to hold the pieces together. After all of the cardboard was together, we used tape along the seams. We hung it up with four canvas straps with slits along the top of the sculpture. After seeing it up, we decided it would be better to paint it. So we took it back down and used two coats of white house paint.
 

I helped when we set up the room wash, and later worked with Abby to calibrate the .obj in MadMapper. I had taken the .obj into Maya and UV unwrapped it to use as an .obj import in MadMapper. We then used the wireframe to create the lines along the surface of the brain. Abby and I cleaned up the lines and made sure they sat properly on the object. I also created quads and masks to use on the vertical pillars and horizontal pipes along the ceiling, as well as on one of the projectors mounted to the ceiling.


I loved the composition Abby had that placed a neuron over the brain. It was set up so that the color pulsed with the sound and music in the room. But I also appreciated the compositions that included the elements from Leonardo, such as the covers and art found in the magazines. Given more time, I would have liked to have created something more in dedication to the founder, Frank Malina.

Ethan Christopher Leonardo Wallwash



Leonardo Wall Wash
Ethan Christopher

For the Wallwash event I wanted to create some composition to create a cohesive environment for the event. I pulled together several media pieces to create projections centered around the themes: arts, technology, innovation, history, reflection, and of course, Leonardo.

I used the following video elements in my composition:

-Leonardo Covers found in Box folder
-Photoshop to edit and construct my layers / art
-Final Cut Pro to add a Ken Burns effect and apply a filter to distort it slightly

MAIN MEDIA FILE:



I was pleased with the execution and loved seeing how my peers used my work and turned it into something new and exciting of their own.

I also included some other pieces throughout the room that were applied with different affects and masks:



Jennifer Newhard - Leonardo Wall Wash

I didn't have a set background in mind for my wall wash concept. I wanted to use bubbles in my design, almost like thought bubbles coming out of the brain relief that was made for the event. I wanted to have some of the journal covers in the bubble floating and rotating across the walls, but I had issues trying to get the movements down like I wanted.



 I also wanted to have the number 50 made out of bubbles. This I wanted to have moving as well but decided against it in the end because I didn't want to deform the 50.



I finally decided to use the journal covers in the background. I didn't like either of the options for the moving journal cover videos that were available. I would have used one of them but there was a weird offset shading that I didn't think would add to the design that I wanted. I felt like it would be too much for the viewer all at once.

Ideally, if I could present this again, I would get the bubbles with the journal covers in them moving and I would experiment with making the bubbles possibly vibrate in the shape of the 50, or having the 50 as a whole move around on the walls.

Amir Naqi - Leonardo Project

For the Leonardo Wall Wash, I wanted to come up with something different.  I was under the impression that the other students would be incorporating the journal covers into their design and I wanted to approach it differently.  I found a transparent image of the publication's logo and I wanted that to be the focus of the design.  When somebody walks in and sees the relief sticking out from the wall, right across from the door, I wanted them to be welcomed in.  With this idea in mind, I began by vectorizing the Leonardo logo.  The source material I found online was low-res and I wanted the design to come out in much higher quality.  I took the logo and wanted to animate it so I went into Adobe After Effects.
Using Mercury Transmit, I was able to map out the two surface elements I wanted to project onto.  The background of the relief, and the circular center.  I went in and made a shape layer, drew up a bunch of points and worked to add new points and make micro adjustments until I was comfortable with the masks.  From here I needed a background design and a foreground element to play well with the design.  I started creating a solid, turning it into a 3d layer, rotating it, generating a grid, extending and repeating it to cover the whole background, then offsetting it to give it the illusion of movement.  I keyframed some motion, added in some easing in the graph editor, and rendered out a 3 second clip.  I wanted the design to be sound-reactive since I was also working on the music for the event.  I took the mapped background into MadMapper and started the clip over with each beat hit.  This gave my design a sort of pulsating effect to the beat.  I made sure to render out a white pass of the background so I could add MIDI input controls to adjust the color of the grid.  I also went in and added controls for speed.  After my background was complete, I went back and forth into After Effects to work on the foreground effects.
I used some of the similar techniques in regards to sound-reactivity and motion.  I wanted the design to play well with the music and to be inviting.  I rendered out a few passes for general purpose elements, like a circle hit that is mapped to the relief.  After I mapped out more MIDI controls for that elements, I worked to create a "dancing" Leonardo logo.  I wanted this to be larger on the canvas as it portrays the central theme of the event.  After lots of configuring, I found a comfortable balance between the nature of the design, interactivity of sound, and human control inputs through the MIDI devices.  Overall, I was happy with the way it turned out.