Monday, October 1, 2018

Melanie Estes: Week 7 Tape Mapping

I worked with Abby George to create the taping design we placed on the wall next to the kiln. When we were first discussing ideas, we thought about using crochet charts or henna designs. These both have a repetitive nature and feature a lot of curves and swirling forms. Deciding to go with something more geometric, we started looking for inspiration in mandalas. We chose the geometric mandala design in the center. To add more interest, we decided to add some outlying features around the outside of the circle.

I drew the design in Rhino using curves and Array Polar, exported to Adobe Illustrator, and then used Illustrator to export as SVG. Taking the lines into MadMapper, I then used individual quads on each section to separate the spaces in between the lines, allowing them all to be on or off to allow for interesting playing with the space. Each quad is a copy of the last, just with a new mask. This way they all can be on and line up to act like one individual quad. I also went back into Rhino and drew new curves that follow along with the form of the shapes. I converted these to SVG as well.
When it came to MadMapper, I knew I wanted to have a composition that relied on music for input. I gave the backdrop a royalty free video of dust floating in front of a projector, and connected the speed of the video to audio. I did the same for the multicolored visuals on the outlying sections, using a video of a disco light. The lines are textured with Line Anim, with the noise speed and opacity connected to audio. I also have a copy of the lines at a small thickness that is always on to have some sort of outline at all times. There is another copy of the quads of the mandala that has a Gradient Color texture in circular mode. I wanted the colors to be mostly neutral to go along with any music played. Therefore any in-software material used is in grayscale.


I originally thought I would use some sort of turtle, because the entire design looks like a turtle from the right angle. However, having it totally reactive to whatever music the computer is playing allows it to interact with more senses than just visual. Abby and I worked well together. Collaborating on the design itself was a wonderful experience. Where I drew the SVG lines and separated the quads, she worked to pace the tape on the wall. We were able to share ideas and learn from each other, allowing me to create this composition.

Demetri Suttle Week 6: Tape Mapping

  • Concept
My concept was based on the song Blood on the Leaves by the being formerly known as Kanye West. Currently known as 'Ye', the song features an introduction with samples from Nina Simone's lines on the song “Strange Fruit,” which was based on the poem written by Abel Meeropol. With a focus on how African americans face many racial challenges including pressure into drugs, poverty, and crime.


  • Process
I used the Trumpet tape map created by Paul Hinderliter. The trumpet was my selection because it best fit the theme i was going for with the song. The Blood drips from the trumpet as the music begins, highlighting the stark contrast between the beauty we may hear musically, and the reality of the situation and what goes on behind the scenes that we may not see. The blood only drips from the trumpet and we cannot see what or who it is coming from on the inside. I also had the valves of the trumpet lighting up in sync to maintain some sort of rhythm in the composition to tie it in to the music. I didn't want the leaves to distract the viewer from the trumpet which is why i made them move more slowly.


  • Interpretation
The trumpet itself is simply the medium by which i decided to tie the piece together. The red leaves falling combine with the blood dripping to create a dark atmosphere that helps to push the message of the song.

Final Video:
https://youtu.be/M1tv_y3W1cQ

Paul Hinderliter: Tape Mapping

For my tape mapping project, I was inspired by Madmapper's capabilities to react to audio and music as a platform to develop my projection centered around an instrument and music in general. Because I used to play Trombone while my brother played trumpet, I've become fond of brass instruments and the energetic sound they can make. After brainstorming ideas, I decided to design a trumpet as my core template for my projection.

While designing the template, I didn't have a wall picked out yet. Because I decided on the back cabinets in the studio, I needed to stretch out the original design to take full advantage of the space I was using. The cabinets presented a design problem in itself: with the tape only being on the cabinet, that left me with a whole lot of space above and below the trumpet for me to fill. I only wanted this area to react to the sound and not be present when it's quiet. This is where my idea to use the audio spectrum on top and bottom of the comp came from, as a way to heighten major peaks in the music. I tried to incorporate a reaction to audio in as many elements as possible, including:
  • 2 sets of animating trumpet outlines, increasing the stroke, while the outline on top shakes at audio peaks.
  • Red, green, and blue waveforms to expand with increasing audio.
  • A background in the middle to pixelate whenever audio increases.
  • Top and bottom audio spectrums.
  • Animating lines inside the trumpet, moving from the mouthpiece, through the pipe, and out the bell of the horn.
Besides the reaction to audio, a core element with this comp is color. From the static red, green, and blue waveforms, to the changing color of the trumpet, color is used to express the dynamic energy trumpets make with each note.







Jonathan Davila: Project 2 - Tape Mapping

Concept

This project was our first leap into projection an idea into the physical world. This is a 2D projection project consisting of projecting onto a pre-composed tape drawing on a wall. We have to turn the black and white drawing into a dynamic and kinetic piece of art using our knowledge of MadMapper and design skills.


Process

I started by hand-tracing the tapped composition onto MapMapper using line layers. Once complete i began to mask out faces of the design to create projection planes on the main features of skull and sword. I learned how to use the MIDI controls to cue in some effects upon command.


Interpretation

This project was very fun to make. I really enjoyed learning how to cue in effects, giving me more control over the composition.

https://youtu.be/aZVMN1SbGrE

Tape Mapping

Tape Mapping Project  

Design
I originally hoped to do a design that incorporated that human figure, but I struggled to create something that looked as good as the vision in my head. I am not familiar with Illustrator so I was limited to using Photoshop and MadMapper. In MadMapper, I designed a picture with a mountain in the middle. Unfortunately, I was unable to get my design taped to the wall in time and thus had to resort to using a classmates design. Shout out to ____ for creating the awesome house that I used for my tape mapping project. 




Process
I started by masking around the lines of the house so that I could project something on the background of the house. The masking was the easiest part. The hardest part was thinking of a concept and finding stock footage that would flow once they were all brought together in one design.


https://youtu.be/61JiDn12Pd4

Outcome
I decided that I wanted the house to be engulfed into a pretty setting, so I took to Vimeo and found a clip that worked perfectly. I wanted the house to be engulfed in nature and give a feeling of what happens being out of the house's control.  Mother Nature is in charge and the house will have to adapt to the challenges.  



Plants: 
Directed and edited by Kelli Anderson and Daniel Dunnam: kellianderson.com, thesoundsinmyhead.com
Concept by Kelli Anderson and Daniel Dunnam
Inspired by Marie Caudry’s original artwork for Plants: mariecaudry.free.fr
Sound design by Daniel Dunnam and Tinybop


Ethan Christopher Tape Mapping


Burning Down the House
Taping Mapping Project
Ethan Christopher

For this project, I started with a specific vision and I now find myself with an entirely different outcome. This isn't necessarily a negative thing! My original concept was a cross section of a house ("doll house style") that peers into the mundane lives of suburbanites as chaos ensues outside of the house-- they live on unaffected. (I will get back to this topic at the end of my writing.)

As we worked in MadMapper during class time last week, Prof Scott asked someone to queue up some music. The importance of music is stressed a lot in class conversations and I realized I did not have a sound element for my composition. I clicked around and ended up playing a song by one of my favorite bands, Talking Heads. "Burning Down the House" thumped and the audio-input controlled lines expanded along with it- my house was shaking. This planted a new concept in my mind and I got to work. My new composition pays homage to David Byrne's cultish funk rock group and creates dynamic visuals tied to a (psycho) killer track.

The house outline was designed very minimally with intentions of leaving lots of room for it to be played around with. In Illustrator I laid out the 16 lines, created the SVG, and imported it into MadMapper.
I used the following video elements in my composition:
-Burning Down the House Music Video
-Eye Stock footage from Pexels
-Clouds stock footage from pexels
-Various exterior house parts (siding, roof, windows)
-David Byrne dancing Gif from google images
-fire stock footage
-facebook video of Professor Scott's sculpture

All edited in Final Cut Pro X and imported into MadMapper.
I layered the SVG lines over the media quad and added an audio input thickness control

FINAL OUTCOME:



MEDIA FILE:
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Side note: For a future project, I'd like to create an actual dollhouse and project rooms / life into it on a small scale by layering some sort of sheer or clear (plexiglass?) exterior and then create the outside environment too. I'm going to start experimenting with it.

Anthony Marin: Dragon Tape Mapping


Childhood Memories


        This installation was created as a immersive nostalgic nod to TV shows and games of the 90s. My initial inspiration was asian styled dragons. From there I remembered the red dragon thunderzord from the Power Rangers. I created this composition and then was also reminded of Mortal Kombat, Tekken and Street Fighter. For my last composition I wanted a more commercial application and playing off the Chun Li theme used Nicki Minaj as a backdrop.



In order to create my dragon tapping, I first found and stock image the dragon type that I was wanting and then pulled it into Illustrator and recreated a low poly version with strokes. From there I was able to export my SVG lines and them place them into Madmapper in order to project to my silhouette into the canvas. I then used black tape to pin the shape of my dragon on the canvas.






In my first composition I began by using a solid dragon shape and changing the color red. I removed the outlines and then gave it a bit of movement giving it a flying feel. I also changed the texture of the dragon to add depth. I Masked of the background wall and inserted a Red Dragon Thunderzord transformation in the background. I laid over a few trippy visuals that gave it a more surreal hazy feel. Dragons need fire so I added a fire breathing layer.


In this composition I played with the same composition style and attempted to change the blend modes, layer order and speed to create variety.