Concepts: For this project, I wanted to create 3 different yet fluid scenes upon the Dallas City Hall building. The building is large and would make for an interesting canvas for a projection show. Some of the compositions are more flashy and evocative while others are more subdued and passive.
Techniques: I used the MadMapper tools to create one large quad across the main surface of the building. From there, I masked out the windows, indentations, and the large pillars. Additionally, I used the bezier tool to create another section on the large pillars. I used the in-software compositions and changed their speed and color to get to my final concept.
Interpretations: Inspired by UTD and past projects by the ATEC Lightsquad, the first look features UTD's signature green, orange, and white. This composition speaks to UTD's futuristic and technology-forward culture. The second composition transfers the orange, green, and white to the pillars and features a large spotlight-like light in the center that rotates, also tying into UTD's brand. The third and final look is meant to be more passive and operate as a pre and post-show composition. It features a reflection-like blue shimmer at the bottom of the building that is meant to tie into the pool at the base of the building. The pillars also create a shimmer effect with the white lines that shoot vertical on the pillars.
No comments:
Post a Comment